lunes, 26 de abril de 2010

UNIDAD 4 DESARROLLO DE COMPETENCIAS Y HABILIDADES DE AUTOAPRENDIZAJE

3.1 LA IMPORTANCIA DE DESARROLLAR COMPETENCIAS TECNOLOGICAS A TRAVES DEL SOFTWARE EDUCATIVO
3.2 ENFOQUE PEDAGOGICO ORIENTADO AL APRENDIZAJE SIGNIFICATIVO
3.3 ELABORACION DE GUIAS: DOCUMENTALES, FICHAS, RESUMEN, MANUAL DE USUARIO, GUIA DIDACTICA.
3.4 DISEÑO DE ACTIVIDADES CON SOPORTE MULTIMEDIA

3.1LA IMPORTANCIA DE DESARROLLAR COMPETENCIAS TECNOLOGICAS A TRAVES DEL SOFTWARE EDUCATIVO


3.2 ENFOQUE PADAGOGICO ORIENTADO AL APRENDIZAJE


3.3 ELABORACION DE GUIAS: DOCUMENTALES, FICHAS, RESUMEN, MANUAL DE USUARIO, GUIA DIDACTICA


3.4 DISEÑO DE ACTIVIDADES CON SOPORTE MULTIMEDIA


UNIDAD 4 ELABORACION DE FICHAS DE CATALOGACION Y EVALUACION DE MATERIALES MULTIMEDIA

4.1 DATOS GENERALES DE LOS PROGRAMAS

4.2 ASPECTOS FUNCIONALES: UTILIDAD

4.3 ASPECTOS TECNICOS Y ESTETICOS

4.4 ASPECTOS PEDAGOGICOS

4.5 EVALUACION CONTEXTUAL DE LOS PROGRAMAS

4.1 DATOS GENERALES DE LOS PROGRAMAS

4.2 ASPECTOS FINCIONALES: UTILIDAD

4.3 ASPECTOS TECNICOS Y ESTETICOS

4.4 ASPECTOS PEDAGOGICOS

4.5 EVALUACION CONTEXTUAL DE LOS PROGRAMAS

miércoles, 17 de febrero de 2010

software like tool for education and the learning

In the last years the education of the Mathematics, as well as the form of " to make Matemáticas" it is changing. The presence of computers in the homes, the schools and the Institutes of Secondary, next to the existence of a great amount of good programs designed specifically for " to make Matemáticas" , it is, slowly, producing important and positive methodologic changes in the education of the Mathematics. The computers really constitute a wonderful mathematical laboratory that it allows to experiment, to replace deficiencies in the mathematical baggage of the student, to develop the intuition, to conjecture, to verify, to demonstrate, and, " to see the situations matemáticas" of a practical form. Therefore they have become a valuable didactic instrument.

software like tool for the education

In the last years the education of the Mathematics, as well as the form of " to make Matemáticas" it is changing. The presence of computers in the homes, the schools and the Institutes of Secondary, next to the existence of a great amount of good programs designed specifically for " to make Matemáticas" , it is, slowly, producing important and positive methodologic changes in the education of the Mathematics. The computers really constitute a wonderful mathematical laboratory that it allows to experiment, to replace deficiencies in the mathematical baggage of the student, to develop the intuition, to conjecture, to verify, to demonstrate, and, " to see the situations matemáticas" of a practical form. Therefore they have become a valuable didactic instrument.

software like tool for the education

In the last years the education of the Mathematics, as well as the form of " to make Matemáticas" it is changing. The presence of computers in the homes, the schools and the Institutes of Secondary, next to the existence of a great amount of good programs designed specifically for " to make Matemáticas" , it is, slowly, producing important and positive methodologic changes in the education of the Mathematics. The computers really constitute a wonderful mathematical laboratory that it allows to experiment, to replace deficiencies in the mathematical baggage of the student, to develop the intuition, to conjecture, to verify, to demonstrate, and, " to see the situations matemáticas" of a practical form. Therefore they have become a valuable didactic instrument.

lunes, 8 de febrero de 2010

INTRODUCCION

UNIDAD 1 CARACTERISTICAS DEL SOFTWARE EDUCATIVO

EN ESTA UNIDAD VEREMOS LA IMPORTANCIA DEL SOFTWARE ASI COMO CARACTERISTICAS DE ESTE.

1.1 EL SOFTWARE COMO HERRAMIENTA PARA LA ENSEÑANZA.
1.2 CARACTERISTICAS PSICOPEDAGOGICAS Y TECNOLOGICAS DEL SOFTWARE.
1.3 TIPOLOGIAS DEL SOFTWARE EDUCATIVO
1.4 CARACTERISTICAS DE LOS PROGRAMAS MULTIMEDIAS.

EL SOFTWARE COMO HERRAMIENTA PARA LA ENSEÑANZA Y EL APRENDIZAJE


CARACTERISTIAS PSICOPEDAGOGICAS Y TECNOLOGICAS DEL SOFTWARE


TIPOLOGIAS DEL SOFTWARE EDUCATIVO


CARACTERISTICAS DE LOS PROGRAMAS MULTIMEDIA


INTRODUCCION

UNIDAD 2. AMBIENTES DE APRENDIZAJE BASADOS EN EL USO DE SPFTWARE EDUCATIVO.

EN ESTA UNIDAD ANALIZAMOS LOS SIGUIENTES SUBTEMAS Y LOS ELABORAMOS EN EL PRIGRAMA DE MINDMANAGER.
2.1 ASPECTOS DE UN AMBIENTE DE APRENDIZAJE
2.2 SITUACION Y SECUENCIA DIDACTICA DEL SOFTWARE EDUCATIVO
2.3 CALIDAD DE LOS ENTORNOS DE COMUNICACION YCONTENIDO DE APRENDIZAJE
2.4 USO Y APLICACION DE LOS MAPAS DE INTERACCION Y NAVEGACION

2.1 Aspectos de un Ambiente de Aprendizaje


Situacion y Secuencia Didactica del Software Educativo


Calidad de los entornos de comunicacion y contenido de aprendizaje


Uso y aplicacion de los Mapas de Interaccion y Navegacion